Entries Tagged as '2006 Sea Shovel'

Sea Shovel: Image 3

January 25th, 2006 · Comments Off on Sea Shovel: Image 3 · 2006 Sea Shovel

Seashovel3

These are images from our latest video, Sea Shovel, premiering in our new video installation at Upfront Gallery in Ventura, California on February 4. This is a detail of the Shoveler.

Sea Shovel: Image 2

January 24th, 2006 · Comments Off on Sea Shovel: Image 2 · 2006 Sea Shovel

Seashovel2

This is a detail of the Sleepers.

Sea Shovel: Image 1

January 23rd, 2006 · Comments Off on Sea Shovel: Image 1 · 2006 Sea Shovel

Seashovel1b

We are thrilled with the work of our cast and crew on the video shoot Saturday. We worked for 6 hours to get one two and a half minute shot right. This week we’ll focus on the installation that will contain this video. More images tomorrow.

Sea Shovel: Video Shoot Today

January 21st, 2006 · Comments Off on Sea Shovel: Video Shoot Today · 2006 Sea Shovel

Seashovelcon4

Not much to look at without the lights on. We have an excellent cast joining us tonight for the video shoot. This video will be installed in an installation at Upfront Gallery in Ventura opening February 4th.

Sea Shovel: Costumes

January 20th, 2006 · Comments Off on Sea Shovel: Costumes · 2006 Sea Shovel

Costumes_2

Workers, shoveler, sleepers, military sweepers.

Sea Shovel: Set, Costumes Completed

January 20th, 2006 · Comments Off on Sea Shovel: Set, Costumes Completed · 2006 Sea Shovel

Seashovelcon2

Set structure completed–details (paint, lighting & electrical) will be completed today. Costumes are 90% finished for 10 performers. Choreography is almost there too–we have three roles that we’re not sure yet how to do. The action is simple but there are a many ways to do it, and each way will inform what the action means. So it’s actually not a simple action.

Sea Shovel: Set Underway

January 19th, 2006 · Comments Off on Sea Shovel: Set Underway · 2006 Sea Shovel

Seashovelcon1

This is half of the sub-structure for the Sea Shovel video shoot this Saturday. We think we’re going to use a different camera system–which will change the angles–so we’re expecting to make a lot of changes today.

It’s an interesting problem to design a sculpture for video. You have to keep looking at how it moves through the tv to know if you’re close.

The entire structure is on eight professional $30 castors. Our building strategy is to always buy top-of-the-line components that will be able to recycle in future work. This is the third project for these castors (see also the recylced wood).

You should see how many pulleys we have in our office.

Sea Shovel: Designing Set

January 17th, 2006 · Comments Off on Sea Shovel: Designing Set · 2004 - 2012 Sketchbook, 2006 Sea Shovel

Sinkingship

Starting and finishing projects is a joy, however, the second step–the step we are in now–is painful. The second step is the step where we have to figure out how to do the idea we’re thinking about.  The second step includes mathematics, ordering priorities and selecting the best compromises [or "restraints," if you agree with Charles Eames who didn’t believe in compromises]. There is nothing more satisfying than carrying out a solid plan; conversely there is nothing more frustrating than being trapped because a plan was avoided.

New Project: Sea Shovel

January 16th, 2006 · Comments Off on New Project: Sea Shovel · 2004 - 2012 Sketchbook, 2006 Sea Shovel

Shipshoveltower_1

Megan and I are working on our next installation, Sea Shovel, based on the model above. It will open on February 4th at the Upfront Gallery in Ventura, Ca. As usual, we will blog our progress. Our next deadline is a photo and video shoot this Saturday. This week we are building the set and costumes.

New Project

November 27th, 2005 · Comments Off on New Project · 2006 Sea Shovel

Upfront1

Our next project, a video installation (see sketch above) will open at Upfront Gallery in Ventura on February 4th. We start work immediately and will blog our process, similar to Mountainside.

We’re gonna try some new ideas out, including more attention to music/sound and, for the first time in our work: actual dialog. As inspiration: Miranda July’s Me, You, and Everyone We Know, Agnes Varda’s The Gleaners and I (you’ve got to see this, one of Megan’s favorite films) and Bill Viola’s I Do Not Know What It Is I Am Like.